08-10-2025, 12:07 AM
This video provides a compelling, albeit one-sided, narrative about the ongoing battle between Riot's Vanguard and the cheating community. While it successfully highlights Riot's aggressive anti-cheat philosophy, it simplifies complex technical realities and makes several problematic claims that don't align with the practical experience of developers in this space.
Here is a critical analysis from a developer's perspective:
1. Gross Oversimplification of Spoofing ("More time spoofing than cheating")
This is perhaps the most misleading statement in the entire video. The claim that cheaters spend more time spoofing than playing is fundamentally incorrect and ignores the current state of the market.
One-Click & Temporary Spoofer Solutions: The video completely overlooks the existence of sophisticated, user-friendly spoofers. Many top-tier cheat providers bundle their products with reliable, one-click spoofers. Furthermore, temporary (session-based) spoofers are highly effective. They spoof all necessary hardware identifiers (disk serials, SMBIOS, MAC address, etc.) for the duration of a system's uptime and revert upon reboot. This process takes seconds, not hours, and is a standard, low-effort part of the cheating workflow for many.
Marketplaces like ElitePvPers: A quick look at communities like ElitePvPers reveals a mature market for both permanent and temporary spoofers that are proven to work against Vanguard for many hardware configurations. The idea that spoofing is a massive, time-consuming deterrent is a narrative that serves Riot's image but doesn't reflect reality.
2. The "Unspoofable" TPM Narrative
The video presents the TPM (Trusted Platform Module) as the ultimate, unbeatable solution to hardware bans. While TPM does raise the bar significantly compared to traditional HWID bans, it is not the silver bullet the video suggests.
Vulnerability of dTPM/fTPM: The video briefly mentions the difference between discrete (dTPM) and firmware (fTPM) TPMs but fails to explore the nuances. Methods to bypass or interfere with TPM validation exist, though they are complex. More importantly, Vanguard's checks are not infallible. A well-coded cheat loader can often find ways to satisfy the attestation checks without requiring a physical hardware change.
Focus on the Average User: Vanguard's TPM strategy is highly effective at stopping the average, low-skilled cheater. However, for dedicated private cheat developers and serious users, it's just another layer of security to be analyzed and bypassed. The video conflates "difficult for the masses" with "impossible for the dedicated."
3. The Myth of "All DMA Hardware is Detected"
The chart showing all DMA hardware components as "detected" is pure marketing. While Vanguard has certainly added signatures for many popular, commercially available DMA cards (like the "Screamer"), the reality is far more complex.
Custom Firmware: The core of DMA cheating is not the card itself, but its firmware. Experienced developers use custom or "1:1" firmware that doesn't match any known signature in Vanguard's database. This makes the hardware invisible to signature-based scans.
Behavioral Analysis is the Real Challenge: The true detection method for DMA is behavioral analysis (e.g., detecting unnaturally fast or precise mouse inputs sent via a KMBox). The video implies detection is a simple hardware scan, which is a gross oversimplification of the actual technical challenge for Riot. A well-configured DMA cheat with randomized, humanized inputs remains incredibly difficult to detect.
4. The "Private Cheats are Rare" Understatement
The video and the interviewed "expert" correctly identify that private cheats are the hardest to detect but downplay their prevalence and effectiveness.
The Real Threat: The most significant threat to competitive integrity doesn't come from the public, easily-banned cheats sold for $20/day. It comes from small, private communities or individual developers who create and maintain a single, highly sophisticated cheat for a closed group. These cheats never appear on Riot's radar through public purchases and can operate for months or even years.
External "Pixel/Color" Bots: The video mentions these but doesn't give them enough credit. When combined with DMA for input, these external bots that only read screen data (and never touch game memory) are the holy grail of undetectable cheats. They are immune to memory scans, which are the bread and butter of most anti-cheat systems.